Monday, April 10, 2023

Stardew Valley Vs. Harvest Moon

 I now own both Harvest Moon and Stardew Valley, specifically a modded Stardew Valley game file and Harvest Moon Light of Hope. I'd like to compare the two, which are similar and yet different. 

Courtesy of The Xbox Hub

If you don't know these games, I'll explain their basic premise. They are casual games that include rebuilding a community of people by doing their sidequests and restoring their physical buildings. Take Legend of Zelda and get rid of the main villain, leaving only sidequests, and you'll find something remarkably similar to Harvest Moon. Stardew Valley is a farming game with some battle opportunities in the mines, so still similar to Legend of Zelda, but with more farming and fishing. 

What makes these different? Mostly artistic style and storyline. Harvest Moon Light of Hope is about saving the lighthouse and fixing all the ruined homes so villagers can return. Stardew Valley is about choosing between fixing the community center or supporting the major commercialized store (which makes all the people hate you). Stardew has you moving there to get away from the city and Harvest Moon has you shipwreck onto the island. Harvest Moon has a similar artistic style to Legend of Zelda DS games, while Stardew looks a like an older, pixel-like gameboy game. That is where most of the differences are spotted. 

Today I'll talk about the gameplay differences and what is nearly the same. Surprisingly, they are their own entities, even if Harvest Moon did come first. 

Differences

I already explained the setting and art style differences, but let me go into more detail. Stardew Valley could pass for an older video game than it is. I could totally see someone passing Stardew off as older than Harvest Moon, but that'd actually be incorrect. The art style of Harvest Moon, on the other hand, reminds me strongly of Legend of Zelda toon link characters. Even the music and sound effects continually remind me of the DS games I still own (Phantom Hourglass and Spirit Tracks). Your character doesn't speak, much like toon link. All you get are facial expressions (maybe five, at most). 

Courtesy of PCGamesN

Settings for Stardew Valley are pixelated, yes, but you get more town than country. Stardew is also not an island. Harvest Moon is definitely an island. The map is also different in Harvest Moon, as you have to unlock areas, as opposed to Stardew Valley (completely explorable first day, for the most part). This makes it harder to play Harvest Moon quickly, forcing you to unlock areas to get items and tools. Stardew gives you all the tools at once.

Now we hit on another difference. The gameplay includes clearing your farm, but while Stardew gives you every tool you need at once, Harvest Moon does not. It frustrated me, at first, to deal with being unable to clear the rocks on my farm. Harvest Moon forces you to slow down. Stardew can be speedrun. I don't think Harvest Moon can be speedrun nearly as quickly. 

The amount of mods that Stardew can handle is shocking. This game specifically was someone's pet passion project for a long time. Concerned Ape takes their time creating the game itself, which makes it so stable that it has dozens of mods available. I have the extended game mod, the bins anywhere mod, and the tractor mod. My husband has even more mods on his. Harvest Moon Light of Hope has maybe one mod, which my husband has already, and he couldn't find more than that. Yep, Harvest Moon is less likely to be modded. And even with the cheat mod, my husband still has a challenge on his hands. 

A sword. Nowhere in Harvest Moon have I had to use a sword or be provided a weapon, at least not yet. Stardew hands you a sword for the mines. I have seen no sign of monsters in Harvest Moon, but no shortage of them in Stardew. If you want to fight monsters and get rewarded for killing "x" amount of them later on, Stardew is what you want. 

Courtesy of navigames.es
Harvest Moon steers you into the storyline constantly, while Stardew lets the player do what they want from the start. It is a slight difference, but should still be noted. You have a lot of independence in Stardew, which even extends to customizing your home and layout (see next paragraph for discussion). 
In short, Harvest Moon Light of Hope won't let you abandon the major plotline and Stardew will give you free rein from the jump. Ruin the farm? Stardew cares not. Several YouTubers make a living messing around on Stardew Valley farms.

Customizing is a luxury Stardew Valley will give you. Want your barn by your house? Go ahead. Want your silo by your greenhouse? Sure. From Character details to even the farm type, you get your choice. Is the furniture placement not your favorite? Change it. Harvest Moon does not let you do that. You fix the barn and coop where they are. You get the cabin, but no choices on furniture. I was kind of sad about that. Your character gets one outfit. No customizing options exist for your character in Harvest Moon Light of Hope, at least that I've seen. 

Storage is not the same. You need bins in Stardew Valley, but never need bins in Harvest Moon. You have a limit of 99 or 100 items in Harvest Moon. Stardew items stack (most of them, at least). Stardew makes you consider your backpack space, while Harvest Moon doesn't. Bins anywhere mods make this problem easier to maneuver around in Stardew, which makes it easier to haul loads in the mines. Harvest Moon is nice because I don't have to worry about backpack space.

Oh, and one last thing. Fishing mechanics are entirely different. One feels too easy and the other takes a lot of learning to pick up. Almost too much learning, really. Harvest Moon fishing is too easy after attempting the fishing in Stardew Valley and getting it down pat. Stardew at least gives you crab pots, though, so I think they know fishing is a struggle. Once you get it, though, you get it, which leads to lots of money in your pocket.




What remains the same

Relationships are a big part of these games, including dating (if you want to, only if you want to) and marriage. You can get those heart levels up by giving gifts, talking to them often, or doing favors for them. Several characters need to be buttered up so you can do sidequests (mayor lewis' purple pants) or upgrade tools (Carol in the flower shop). Harvest Moon makes you become friends with the locals. You give gifts to them and they give you all of the side quests all of the time. Take them, do them, and reap the rewards of free items. 

Farming, fishing, and mining are all here. In fact, you need to do all of it to finish the village in Harvest Moon or the community center in Stardew Valley. You can buy stuff, but not all of it. The whole game begins with you farming for money with starter seeds. Then you get the pole from a character and can fish, which is where the real money is made. Seriously, sell fish. 

Cut scenes galore is normal for both, especially after big community quests. Don't forget that higher hearts mean more cutscenes that can ambush your time. Stardew at least lets you skip. You can learn more about the villagers at this moment. 

Courtesy of taigame.org
Health bars are a real concern (unless you have the cheat mod for both of these games to make you invincible). Eat and sleep for more energy. Check out the hot springs, too. When mining, make good food. You need it to make it farther down into the mines, which requires extra energy to find down ladders. In this way, Stardew has a harder and yet easier mining situation. Monsters aside, you at least have a better method of finding the exit down in Stardew. 

Conclusion

Both of these I highly recommend playing. Grab them both when the next Steam sale comes up. They are excellent games to own and play, especially if you like casual farming games. I know not everyone wants to farm via their laptop, but I do. My husband and I got them and were hopelessly addicted for at least a week or more. 

The ultimate answer is no, they aren't the same game. I think one took inspiration from the other, though. I do like the similarity to the Legend of Zelda games. This category of games is built for the people who probably loved Farmville way back when, as well as those that want to forget their troubles for a few hours after work. Try these out if you get the chance and feel you'd enjoy it. 

And.......if you feel so inclined, try out something else, like my book. I wrote this in college and have finally put it out into the world. I would greatly appreciate those that pick up a copy in paperback or ebook. Like it? Leave a review on amazon!  I can't do this without you, my faithful blog readers and friends. Click here to go straight to my Amazon book page. 
























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