The balanced game challenge
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Video games that have overpowered weapons, puzzles that are too hard, no challenge level, or cause a specific race or player type to die or win too often are unbalanced. This makes gameplay frustrating. Today I'm taking a look at how this can be avoided by game designers. Courtesy of Game Skinny Video game design starts with a core mechanic and then gets balanced out. An unbalanced game is not an enjoyable experience. Two-player games are balanced when no one has an unfair advantage. Single-player games deal with whether the challenge is correct for the audience. The best games have challenge and balance. The best game designers know who they are aiming at, whether they are aiming at the competitive gamers or the average population. Single Player When games get harder as you play that is because they know your skills rise as you play the game. They need the pacing to match your challenge level. When the challenge level matches the age range you are aiming for they call that ...